Prinya: Avoidance & Accuracy

Aug 20, 2013

Avoidance & Accuracy

First to note, these are theories made by housekimusumetachi who has done massive amount of experiments
the almost certain points about avoidance:
  • Minimum avoidance excluding luck is 5% and maximum is 90%.
  • Minimum accuracy excluding luck is 10% and maximum is 95%.
  • For the same level (you and enemy), the base avoidance (from level) is roughly 20%.
  • Even if you include luck, the base avoidance rate can be doubled but it does not necessarily double the final avoidance rate.
  • The avoidance rate is largely influenced by difference in level.
  • The added avoidance rate from the difference in level cannot be ignored by using easy to fit prefix.
  • Your characters alacrity have a large influence on additional accuracy.
  • The maximum additional avoidance you can get from luck is when you have 1000 luck difference between you and enemy, thus, no point having more than 1000 luck more than the enemy.
  • If you have more than 1000 luck than the enemy and the basic avoidance rate is 70% then you have 99.5 avoidance rate.
  • Difficult to fit prefix does NOT ignore attackers luck.

    Avoidance based on Luck [1000 hits]

    Luck difference

     Number of avoided hits
    Actual avoidance[%] 
    850
    166
    16.6
    900
    212
    21.2
    950
    224
    22.4
    1000
    272
    27.2
    1100
    260
    26
    1200
    262
    26.2
    1300
    282
    28.2
    1400
    274
    27.4
    1500
    257
    25.7
    1600
    251
    25.1
    1700
    271
    27.1
    1800
    281
    28.1
    1900
    256
    25.6
    2000
    260
    26

    Having more than 1000 luck than the enemy is pointless.




    Avoidance based on Alacrity [1000 hits]

    Alacrity difference

     Avoidance[%] 
    Number of avoided hits
    Actual Avoidance[%]
    0
    8
    187
    10.7
    50
    8
    198
    11.8
    100
    8
    241
    16.1
    150
    12
    296
    17.6
    200
    8
    234
    15.4
    250
    11
    286
    17.6
    300
    11
    319
    20.9
    350
    8
    292
    21.2
    400
    12
    356
    23.6
    450
    8
    303
    22.3
    500
    11
    356
    24.6
    550
    8
    335
    25.5
    600
    8
    364
    28.4
    650
    11
    392
    28.2





ADVANCED!

Avoidance from Alacrity

Given that your characters alacrity > enemys alacrity then, 
avoidance = 24xln(your characters alacrity/enemys alacrity) 
Given that your characters alacrity < enemys alacrity then, 
avoidance = (your characters alacrity - enemys alacrity)/25

Avoidance from Level Difference

Given that your character level > enemys level then,
avoidance = 29xln(your character level/ enemys level)+24
it is unknown yet for your level < enemys level. 

Avoidance from Luck

Your additional avoidance from luck is changed by the difference in luck between you and enemy. Also, it is changed by the amount of base avoidance. 
For example, if you increase your base avoidance, additional avoidance from luck gets smaller.

The formula, given that your luck > enemys luck, is

EXP(0.0628X^2-0.1525X+0.0927)×(your luck-enemys luck)/50
where base avoidance = K and X = K/100

It is assured that if your base avoidance is above 70% and if you have more than 1000 luck than enemys luck then your avoidance is above 99.5%

and ... YUP! It' complicated! So the summary for the formula of avoidance is:

Base avoidance K(%)=avoidance from alac + avoidance from prefix + avoidance from level

if defenders alac < attackers alac then 
avoidance from alac = (defenders alac- attackers alac)/25

if defenders alac > attackers alac then 
avoidance from alac = 24xln(defenders alac/attackers alac)

additional avoidance from luck = exp(function of k x function of difference in luck)
where function of k = 0.058x^2 -0.15x+0.0935
and function of difference in luck = difference in luck/50

Finally, final avoidance rate = base avoidance(%) x additional avoidance


//NyaNya w^^w

8 comments :

  1. KingElf: :o thats like learning how to rng in pokemon ^^

    ReplyDelete
  2. Replies
    1. You want more alacrity than your enemy and you want 1000 more luck than your enemy.

      Delete
  3. I've had 800 alacrity alone (like 5 luck?) vs opponents with over 1600 ala and 3200 luck and they struggled to hit me.. i think the two stats work differently if not used in conjunction. Did you test these two stats without other stats being used?

    ReplyDelete
    Replies
    1. You were monk with maxed avoidance and side step?

      Delete